using voxels is the best idea I have heard yet for a 3D RPG Maker (and not minecraft style, more along the lines of everquest landmark) voxels don't have to be large cubes. For building maps and whatnot, they could use voxels, would be really cool IMO.Īlso, aside of this I've seen another 3D RM that seems to use BASIC of some sort for coding: - I remember it was expensive, but now it costs only $12. No more free passes for Early Access.ĭarkhog eredeti hozzászólása:I sincerely hope the next RM would be 3D, like PS2 one. Too many people have ruined Early Access for everyone else. The days of, "Give us your money now!" and promising a long list of features are over. Editing terrain, editing terrain, ooh here's a video of them.oh.editing more terrain. Go check out their official youtube channel for yourself. Show me "a full RPG game" someone has made with it. It wasn't when it was released and it still isn't. MyRPG Master is nowhere near being the "tools and systems for a full RPG game." You know when you pay for that you are paying for already put together tools and systems for a full RPG game right? Saying you can "get it for free" is like saying that any engine shouldn't cost money because you can just "code the game for free! why pay someone?!" It is basically paying for something you can get for free. Witch is under the MIT license just read the negative reviews. Red Scaled One eredeti hozzászólása:That Game engine is a rip of off 3D torque.
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